Sony May Halt PC Releases for Single-Player Exclusives, Jason Schreier Reports
- Casagrandi

- Feb 27
- 1 min read
Sony’s strategy regarding PC ports may be on the verge of a drastic shift. According to renowned Bloomberg journalist Jason Schreier, the company is reportedly considering halting the conversion of its major single-player titles to PC, focusing platform releases exclusively on Games as a Service (GaaS).

During the Triple Click podcast, Schreier expressed skepticism regarding the arrival of highly anticipated titles, such as Marvel’s Wolverine, on PC. The journalist stated that while prototypes exist, it would not be a surprise if the game remained a PlayStation console exclusive indefinitely. According to him, the company's new directive aims to reinforce the necessity of owning a console to experience the brand's premier narrative-driven games.

Schreier later clarified on the ResetEra forum that his statement is not mere speculation but based on internal information. The reason for this pivot is reportedly the lower-than-expected commercial performance of PC versions released to date. For Sony, the numbers apparently do not justify the porting effort for titles focused on single-player campaigns.

Since 2020, Sony has brought heavy-hitting franchises like God of War, Horizon, and The Last of Us to PC, typically with a few years' delay. While recent announcements such as Death Stranding 2: On the Beach have confirmed PC versions, Schreier points out that these projects involve external studios rather than the internal PlayStation Studios framework, which is expected to become more restrictive moving forward.
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